Strikers Mod 2.0
by icepirate TFL

The Strikers game type is focused on small, highly maneuverable combat swarms. 
This mod is only compatible with the post-patch (version 1.1) Homeworld 2 game.

Version 2.0 is playable online, and has several new features:

customizable start fleets - play with 1 carrier, 2 carriers, 3 carriers, shipyard, or the standard mothership/carrier combination. The shipyard-only start should make for some interesting "base defense" type games. 
expanded unit caps for large swarms 
optional resource injections, with audio messages to let you know when they arrive 
a brief opening text message onscreen to clue new players of the mod as to the gameplay rules 
The AI has not been customized, but as the limits come from simple unit cap changes, typically the computer player does pretty well. Occasionally you might get a glitch where they seem to pause. This is undoubtedly due to the AI spending its time and money researching things it is not able to build. I plan to get that fixed in a future release, but it's quite playable now.

Ship construction is limited to:

fighters 
corvettes 
resource collectors 
mobile refineries 
platforms 
carriers 
shipyards 
Frigate and larger combat vessels are not allowed. 


Installing this mod:

     Place the "MPstrikers2.grm1" file in your \homeworld2\bin\GAMERULES directory. 

Using this mod:

     Install as directed above. When starting a new game in skirmish mode or online in multiplayer, click on the "game type" drop-down box and select "MP Strikers". Then set up your other game options as usual. The other players must have this mod installed as well or you cannot play online.

Making maps compatible with this mod:

     No special maps are required. This mod is playable on any standard deathmatch map. 

Localization:

     This mod is playable in both English and French languages.


